ArtiSynth ACTIVE
A software toolkit for 3D modeling and simulation of biomechanical systems.
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Collaboration with Large Displays ACTIVE
Exploring how large upright and horizontal (tabletop) displays can be used to support collaborative activity in meeting and office room contexts.
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Cubee ACTIVE
Cubee is an reactive cubic 3D display
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Hive ACTIVE
A framework for distributed and modular processing.
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Local Positioning System ACTIVE
A system designed to compute the positions of moving objects in indoor spaces accurately.
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Malleable Surface Interface ACTIVE
An interface that captures whole-hand input through a malleable surface medium can be used to perform operations involving deformations which would otherwise be difficult with hard surfaces.
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Multiple Laser Pointers Interaction ACTIVE
Using laser pointers as input devices in large display environment.
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MyView ACTIVE
A system for capture and display of context aware multi-stream video.
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OPAL ACTIVE
Dynamic Modeling of the Oral, Pharyngeal, and Laryngeal Complex for Biomedical Applications.
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OpenVL ACTIVE
A developer-friendly interface to computer vision.
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pCubee ACTIVE
A personal cubic 3D display
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Personal Territories on Public Displays ACTIVE
Large displays are often used to display public information. This project aims to
rectify the awkward collaborative dynamics that occur when interacting with personal information on large public
displays.
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Smart TV ACTIVE
-A vision-based system to enable interaction with the TV at home.
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Social Navigation and Folksonomies ACTIVE
Social Navigation and Folksonomies: An Analysis of Social Strategies for Semantic Classification in Information Ecologies
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Swimming Across the Pacific ACTIVE
Exploring the use of swimming as a new paradigm for virtual environment navigation.
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Visual Voice ACTIVE
Gestural Control of DIgital Ventriloquized Actors
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1,001,001 Faces
A colour-wheel-like interface built with FaceGen, OpenGL and Tcl/Tk that enables users to navigate in face space.
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2D Articulatory Vocal Tract Model for Artisynth
This project implements a 2D Vocal Tract model for Artisynth.
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Caressing sound and image
A project to explore the semantics of touch and caress using a new multipoint touch developed by Tactex Controls.
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Cellphone Objects in jMax
Exploring the use of cellular phones as objects in a
signal-processing programming language.
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Echology
An installation piece exploring collaborative interaction with a soundscape, inviting participants to engage in peaceful play with Beluga whales at the Vancouver Aquarium.
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Expression of Evolution Through Sound
The Expression of Evolution Through Sound is a jMax based genetic algorithm implementation that creates
an audio experience based on evolving a set of frequencies for harmony.
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FlowField
FlowField is an exploration of the semantics of caress and study of the possibilities of multi-touch control
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Forklift Ballet
The Forklift Ballet is an homage to the special relationship between humanity and machinity. In the performance
forklifts are driven by skilled drivers in a dance celebrating people and their machines.
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French Surface
A new technique for 3D surface design in computer graphics, inspired
by a drafter's French curves.
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Glove-TalkII
GloveTalkII is a system that maps hand gestures to speech. It uses
an artificial vocal tract model so the mapping between gestures and sound is continuous, just
like a musical instrument.
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Hand Modeling for Adaptive Interfaces
Developing novel techniques for geometry and prediction of hand models,
and adaptive gesture mapping.
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Iamascope
The Iamascope is an interactive multimedia artwork. The Iamascope combines computer
video, graphics, vision, and audio technology enabling performers to create striking
imagery and sound based on interactive kaleidoscope reflections.
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Interactive, Genetically Generated Music (IGGM)
Controlling a genetic algorithm to facilitate textured music compostion.
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KEYed User Interface
Overlaying computer controls of a sequencing program onto a music
keyboard.
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MetaMuse
MetaMuse is a system for controlling sound
synthesis using the metaphor of water being poured from a
watering can and falling like rain onto various surfaces.
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Mixing Shadow into Video imagery
Mixing Shadows into Video Imagery. A statistical foreground extraction algorithm.
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MUSICtable
The MUSICtable is a ubiquitous multi-user interface
that supports exploration of a digital music collection at a party.
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Pedal Panner
The pedal panner allows a musician to pan sound with one foot. A two degree
of freedom foot pedal with vibro-tactile (haptic) feedback indicates the current position of the sound
for effective panning.
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PlesioPhone
PlesioPhone is a series of four interactive artworks that explore the future of human communication throught the medium of the telephone/cellphone.
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SIDgroove
A monophonic audio synthesizer based around the MOS 6581 sound
interface device (SID) IC from the Commodore 64.
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Sound Room
SoundRoom is a sound experience installation. Sound is piped from various locations around the site using air tubes. The tubes converge in the SoundRoom listening table. Visitors sitting around the table using special airphones participate in a sound ceremony.
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Sound Weave
Sound Weave is a weaving of used audio tape cassettes. Using a modified loom, participants can weave used audio tape to form a tape-stry.
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The 2Hearts Project
Enhancing non-verbal communication through music and graphics
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The Memory Collage
An explorature of the capturing and presentation of memorable events in the social environment.
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TkOGL
A package extension to the Tcl scripting language that enables a user to utilize OpenGL on Windows and Linux platforms.
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Tooka: a Two Person Flute
Three two-person musical instruments are described. Tooka: a two person flute measures air pressure in a tube with buttons for two flautist to play together. Pushka and Pullka are conceptual instruments that use a common stick and a common string respectively for two players.
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Universal Interface Controller
An interface for communicating sensor data between a interface controller and computer
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Video Cubism
An interactive video visualisation technique useful for image
analysis and generation of artwork that is aesthestically interesting in its
own right.
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Waking Dream
Waking Dream is a multimedia performance artwork that explores reality as the
border between awake and dreaming. Infrared technology provides access to the dark, unconscious world of dreams.
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Last updated:
2002 HCT
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