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music and sound
art and performance
physical interfaces
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Interactive, Genetically Generated Music (IGGM)
A new technique that uses interactive control of a genetic algorithm based music composition system. The technique is suited for composing highly textured music.
IGGM Graphic A Project by
Sidney Fels
Jonatas Manzolli


Abstract
Downloads
- Documentation
- Musical Examples
Images from IGGM
Publications
Contact Information

IGGM is a system that maps the interaction between two people to control a genetic process for generating music. We start with a population of melodies encoded genetically. This population is allowed to breed every biological cycle creating new members of the population based upon the semantics of the spatial relationship between two people moving in a large, physical space. A pre-specified hidden melody is used to select a melody from the population to play every musical cycle. The overlapping of selected melodies provides an intriguing, textured musical space.

Downloads

Documentation
FelsManzolliEGMM.ppt

PowerPoint slides from the Eurographics Workshop (EGMM'01).


Musical Examples
hidden.mid

Here is an example of one hidden melody.

mutate1.mid

Here is an example of some mutation away from the hidden melody.

crossover1.mid

Here is an example of some cross-over away from the hidden melody.

hiddenTexture.mid

Here is an example of texturing the hidden melody.

mutateTexture.mid

Here is an example of evolving the population and texturing the played melody.

Images from IGGM

Time line diagrams of some of the examples

Mutation 2



Texture Mutation Example


Here is a picture of the population as it is mutating:


Here is a picture of a hidden melody:


The GUI

Here are some screen shots of the interface:

The position tracking window. This shows the location of the two objects being tracked. The front of the space or room is at the top of the image.




The Genetic Interface:


A picture showing the system being used with two Polhemus Fastrak receivers:

Publications

PDFbibtexSidney S. Fels and Manzolli, Jonatas. Interactive, Evolutionary Textured Sound Composition. 6th Eurographics Workshop on Multimedia. Pages 153-164. Sept. 2001.

Contact Information

Sid Fels


Last up-dated: 06/24/2002
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