Giggle: A Framework for Constructing Scalable Replica Location Services

TitleGiggle: A Framework for Constructing Scalable Replica Location Services
Publication TypeConference Paper
Year of Publication2002
AuthorsChervenak, A., E. Deelman, I. Foster, L. Guy, W. Hoschek, A. Iamnitchi, C. Kesselman, P. Kunszt, M. Ripeanu, B. Schwartzkopf, H. Stockinger, K. Stockinger, and B. Tierney
Conference NameSupercomputing, ACM/IEEE 2002 Conference
Pagination58 - 58
Date Publishednov.
Abstract

In wide area computing systems, it is often desirable to create remote read-only copies (replicas) of files. Replication can be used to reduce access latency, improve data locality, and/or increase robustness, scalability and performance for distributed applications. We define a replica location service (RLS) as a system that maintains and provides access to information about the physical locations of copies. An RLS typically functions as one component of a data grid architecture. This paper makes the following contributions. First, we characterize RLS requirements. Next, we describe a parameterized architectural framework, which we name Giggle (for GIGa-scale Global Location Engine), within which a wide range of RLSs can be defined. We define several concrete instantiations of this framework with different performance characteristics. Finally, we present initial performance results for an RLS prototype, demonstrating that RLS systems can be constructed that meet performance goals.

URLhttp://dx.doi.org/10.1109/SC.2002.10024
DOI10.1109/SC.2002.10024

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